Jason welcomes Rob Daviau to the pod for the first time to chat storytelling in gaming, joined also by ENGN veterans Peter and Mike from the One-Stop Coop Shop podcast. We get into some of the essential differences between old school and new school game design, and whether the different approaches and philosophies generate different stories (better? worse? basically the same?) at the table.
As far as game commentary, we get into the original Dark Tower and some of the modernization challenges that Restoration Games has faced. We also chat about some of the differences between Pandemic Legacy Season One vs. Season Two, and whether the different approaches to the overall story were equally effective across the two games. We certainly cover lots of ground in this one.