ENGN Episode 150 – Waters of Nereus, Crisis at Steamfall, and Brook City

We made it to Episode 150! To mark the occasion, Jason is going to try a whole new style of reviewing games, which will hopefully stick moving forward. Jason is very interested in the psychological experience of a board game, whether its the thematic, imaginative immersion it generates or the strategic, logical challenge it presents. That distinction folds nicely in with the concept in pop psychology of the “right brain” (creative, “big picture’) and “left brain” (analytical, detail-oriented). So, when Jason reviews games moving forward, the critical questions will be about game experience from these two perspectives. Unless, of course, you all think this is a terrible idea. If so, please let me know!

The first game for review is Waters of Nereus (19:17), a simple economic, convert-stuff-into-more-stuff-into-points game with a touch of exploration and spatial movement to complement. Next up is Crisis at Steamfall (26:51), a tactical game with a significant Euro feel, especially in the way you build the actions and resources of your heroes over the course of three rounds. Finally, we get into the action cop movie, heavily thematic experience that is Brook City (36:26), fresh from the Sadler Brothers and Blacklist Games.

In Liz we Trust: Sleeping Gods – https://www.kickstarter.com/projects/953146955/sleeping-gods?ref=nav_search&result=project&term=sleeping%20gods

  • Anthony

    Anthony lives and plays games in Pittsburgh, PA. A lover of complex strategy, two player war games, and area control, Anthony is always eager to try a new game, even if he's on rule-reading duty.

  • Show Comments

  • MDV620

    Thanks for reviewing Brook City. It deserves some love. I agree with you about the ending of Brook City, I wish there was more of a final boss battle in the game like in any action movie. But winning is still very satisfying. I really like how Street Masters ends though. The final boss dies. Game over. Perfect. Great podcast!

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