Episode 205 – Social Justice in Board Gaming

Thanks to our new Patreon backer this week, Andrew. We’re only $9 away from our next milestone – which would mean contests every week for backers. Check it out!

To kick things off this week, we asked the listeners our question of the week: What’s your go to digital board game when on a bus, in a line, or otherwise, whiling away time?

Then we dive into acquisition disorders, in which Anthony looks at the slate of new digital games coming soon from Dire Wolf Digital, and Chris looks at Rio Grande’s big slate of games for 2019, highlighted by Roll for the Galaxy: Rivals.

At the table this week, Anthony reviews Victorian Masterminds and New Frontiers, while Chris looks at Dinosaur Island: Totally Liquid and Franchise.

For our feature, we’re diving into an important topic, talking about social justice in board games and how it impacts the subjects, gameplay and processes in the games we love, with six examples of how it can be done right.

  • Question of the Week: 2:35
  • Acquisition Disorders: 7:16
  • Victorian Masterminds Review: 13:48
  • New Frontiers Review: 23:18
  • Dinosaur Island Totally Liquid Review: 33:19
  • Franchise Review: 43:28
  • Social Justice in Board Gaming: 48:53
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  • Anthony

    Anthony lives and plays games in Pittsburgh, PA. A lover of complex strategy, two player war games, and area control, Anthony is always eager to try a new game, even if he's on rule-reading duty.

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