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Episode 506 – Game Design Quantity vs. Quality w/ Geof Gambill

We’re thrilled to have Geof Gambill back on the show, who previously hosted The Long View, to discuss game design quantity vs. quality. Join us for a lengthy discussion about how games have evolved, where they can sometimes go wrong, and what successful decision spaces look like for us in 2024.

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Check out Victory Points: First Article is up from Mel Gomez-Erickson: “Finding Safety in Blood on the Clocktower’s Community of Liars”

Finding Safety in Blood on the Clocktower’s Community of Liars

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Next: Episode 507 – 2024 Year in Review
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