It’s that time of the week again! Table for One is back with Episode 5. This week I’m talking about one of the games I’ve been getting to the table a lot lately – Guilds of London. I look at the game’s official solo variant rules and how it compares to the base game, as well as some of the specific things I like and dislike about this version compared to the multiplayer version.
In the second segment, I discuss some of the dexterity games I enjoy playing to unwind at the end of a long game, and how these simple yet challenging little games can offer a unique, and exciting experience that doesn’t require a lot of brain power after a long day of work.
Finally, in the feature segment, I talk about my recent discovery of solo challenges on Board Game Geek and Facebook. These challenges have introduced me a ton of new and exciting solo variants, as well as a vibrant community of gamers discussing and interacting about their most recent game plays, favorite solo games, and much more. It’s a lot of fun to share notes, compare high scores, and work your way through tough challenges together. Check out episode 5: